![]() I’m not able to provide details at this time. It’s really case-by-case.īB: Can you say anything else about Resident Evil 5 PC that hasn’t been mentioned thus far? Perhaps an idea of what to expect performance wise (more or less demanding than Lost Planet and Devil May Cry4 ?) and in terms of DRM (SecuROM or perhaps DRM-free?)ĬS: There will be “something” specific to RE5 PC. ![]() That said, if it’s the right product for cross-platform play, we’ll certainly be exploring our options in future titles. There are other features of GFWL such as achievements, messaging/friends systems and access to marketplace that are more widely used and of perceived higher value to consumers in our research/experience. There’s also considerable overhead in post-launch product support plans that need to be considered when planning cross platform play (unless you never plan on patching any of the platforms with updates/new content). #Key resident evil 4 pc game yahoo ansenawer windows#Many will be plainly clear to users.īB: Has Capcom seen enough success with the Game’s For Windows Live based cross-platform play in Lost Planet: Colonies to implement it in future titles?ĬS: I think I view cross-platform play as a “nice to have” not must have feature of GFWL. ![]() We’re not ready to detail those just yet, but as Lost Planet 2 (our first game built on MT Framework 2.0) nears release, we’ll be shedding more light on precisely what some of those improvements are. How did the probing go? Let’s find out in our exclusive interview!īuttonbasher : Hi Christian, thanks for taking the time to chat with Buttonbasher!Ĭan you touch on some of the changes we can expect from the move to MT Framework 2.0? Will the changes be noticeable to the average gamer, or will it be ‘behind the scenes’ work to ensure better performance?Ĭhris Svensson: There’s a number of performance improvements that will allow for even better looking titles and more advanced effects (both on consoles and especially on PC). We recently had a chance to ask some questions to Capcom’s Chris Svensson, probing his brain on such topics as Steam, Capcom’s upcoming PC titles (like Resident Evil 5), MT Framework 2.0, and more.
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